Improvise a scene, completely in gibberish, no translations provided. The scene should be perfectly clear to the audience – we should be able to guess every gibberish sentence, and the story should make sense.
Players should establish Who (is in the scene), What (is happening), Where (is it happening (eg 2 children fighting over a swing in the playground). Enact the scene and the audience has to make as close a guess as possible to scene.
Attempt parts of the text in full gibberish – good warm up for vocal expression, body language
Translator. Person in the centre is translator between two people. Translator can make up whatever he/she wants. When teacher calls change, person on one end moves down and the game beings again.
Useful for increasing vocal range, expressive physical language and volume. It also encourages class engagement and discussion.
This activity is part of the drama games and activities that were shared over the airwaves of Symphony 92.4 2 by is SDEA Committee Members. The segment was called ‘Benefits of Arts’ and was broadcast Mon- Fri, 7-7.30 am. The presenters were keen to share quick drama bytes with parents sending their kids to school, teachers and people who drove to work during the early morning drive time. Many of these games and exercises can be used on their own or can be applied to various forms of learning to bring focus, encourage team work, get players to use their bodies and to open up language.